Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing
dc.contributor.author | Ohtake, Yutaka | en_US |
dc.contributor.author | Belyaev, Alexander | en_US |
dc.contributor.author | Alexa, Marc | en_US |
dc.contributor.editor | Mathieu Desbrun and Helmut Pottmann | en_US |
dc.date.accessioned | 2014-01-29T09:31:10Z | |
dc.date.available | 2014-01-29T09:31:10Z | |
dc.date.issued | 2005 | en_US |
dc.description.abstract | We propose a new surface representation delivering an accurate approximation to a set of points scattered over a smooth surface by Sparse Low-degree IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale set of nonconforming surface primitives which are blended along view rays during the rendering phase. This new representation leads to an interactive real-time visualization of large-size models and delivers a better rendering quality than standard splatting techniques based on linear primitives. Further, SLIM allows us to achieve a fast and accurate estimation of surface curvature and curvature derivatives and, therefore, is very suitable for many non-photorealistic rendering tasks. Applications to ray-tracing and surface smoothing are also considered. | en_US |
dc.description.seriesinformation | Eurographics Symposium on Geometry Processing 2005 | en_US |
dc.identifier.isbn | 3-905673-24-X | en_US |
dc.identifier.issn | 1727-8384 | en_US |
dc.identifier.uri | https://doi.org/10.2312/SGP/SGP05/149-158 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Sparse Low-degree Implicits with Applications to High Quality Rendering, Feature Extraction, and Smoothing | en_US |
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