Browsing by Author "Tang, Min"
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Efficient and Reliable Self‐Collision Culling Using Unprojected Normal Cones
Wang, Tongtong; Liu, Zhihua; Tang, Min; Tong, Ruofeng; Manocha, Dinesh (© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)We present an efficient and accurate algorithm for self‐collision detection in deformable models. Our approach can perform discrete and continuous collision queries on triangulated meshes. We present a simple and linear ... -
N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks
Li, Yu Di; Tang, Min; Yang, Yun; Huang, Zi; Tong, Ruo Feng; Yang, Shuang Cai; Li, Yao; Manocha, Dinesh (The Eurographics Association and John Wiley & Sons Ltd., 2022)We present a novel mesh-based learning approach (N-Cloth) for plausible 3D cloth deformation prediction. Our approach is general and can handle cloth or obstacles represented by triangle meshes with arbitrary topologies.We ... -
Parallel Multigrid for Nonlinear Cloth Simulation
Wang, Zhendong; Wu, Longhua; Fratarcangeli, Marco; Tang, Min; Wang, Huamin (The Eurographics Association and John Wiley & Sons Ltd., 2018)Accurate high-resolution simulation of cloth is a highly desired computational tool in graphics applications. As singleresolution simulation starts to reach the limit of computational power, we believe the future of cloth ... -
Reconstructing Recognizable 3D Face Shapes based on 3D Morphable Models
Jiang, Diqiong; Jin, Yiwei; Zhang, Fang‐Lue; Lai, Yu‐Kun; Deng, Risheng; Tong, Ruofeng; Tang, Min (© 2022 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2022)Many recent works have reconstructed distinctive 3D face shapes by aggregating shape parameters of the same identity and separating those of different people based on parametric models (e.g. 3D morphable models (3DMMs)). ...