Now showing items 16493-16512 of 16610

    • Welcome to EUROGRAPHICS 87 

      Unknown author (Blackwell Publishing Ltd and the Eurographics Association, 1987)
    • The West Digital Conservatory of Archaeological Heritage project 

      Barreau, Jean-Baptiste; Gaugne, Ronan; Bernard, Yann; Cloirec, Gaétan Le; Gouranton, Valérie (The Eurographics Association, 2013)
      The West Digital Conservatory of Archaeological Heritage project, a.k.a. WDCAH, is a new French research organization whose aim is to both ensure the preservation of digital archaeological data, and deliver expertise in ...
    • Wetting Effects in Hair Simulation 

      Rungjiratananon, Witawat; Kanamori, Yoshihiro; Nishita, Tomoyuki (The Eurographics Association and Blackwell Publishing Ltd., 2012)
      There is considerable recent progress in hair simulations, driven by the high demands in computer animated movies. However, capturing the complex interactions between hair and water is still relatively in its infancy. Such ...
    • WG2 - The ISO Working Group on Computer Graphics 

      Unknown author (Blackwell Publishing Ltd and the Eurographics Association, 1984)
    • What are Table Cartograms Good for Anyway? An Algebraic Analysis 

      McNutt, Andrew (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Unfamiliar or esoteric visual forms arise in many areas of visualization. While such forms can be intriguing, it can be unclear how to make effective use of them without long periods of practice or costly user studies. In ...
    • What Auto Completion Tells Us About Sketch Recognition 

      Altiok, Ozan Can; Yesilbek, Kemal Tugrul; Sezgin, Tevfik Metin (The Eurographics Association, 2016)
      Auto completion is generally considered to be a difficult problem in sketch recognition as it requires a decision to be made with fewer strokes. Therefore, it is generally assumed that the classification of fully completed ...
    • What can Computer Graphics expect from 3D Computer Vision? 

      Sara, Radim (The Eurographics Association and Blackwell Publishing Ltd, 2007)
      Computer Vision is a discipline whose ultimate goal is to interpret optical images of real scenes. It is well understood that such a problem is cursed by ambiguity of interpretation and uncertainty of evidence. Despite ...
    • What Can We Gain from Transdisciplinary Visualization Courses? 

      Chalmers, Panel Chair: Gitta Domik; Panellists: Alan; Domik, Gitta; Fellner, Dieter W.; Rushmeier, Holly (The Eurographics Association, 2008)
      Transdisciplinary education means going even further in the collaboration with other disciplines than multidisciplinary and interdisciplinary education do. Transdisciplinary education attempts to search for new insights ...
    • What communication for museums? Experiences and reflections within the project for the Museo Egizio in Turin 

      Gabellone, Francesco; Ferrari, Ivan; Giuri, Francesco; Chiffi, Maria (IEEE, 2015)
      The Egyptian Museum in Turin project aims at being a communicative concept which, through the use of technologies for three-dimensional restitution, reconstruction and computer animation, can accelerate and enhance the ...
    • What does water look like? 

      Kryven, Marta; Cowan, William (ACM, 2014)
      What makes images of water look like water? We conducted four psychophysical experiments to isolate perceptual qualities that make water easy to recognize. Water recognition is facilitated by colour and by three patterns ...
    • What if we use the "What if" Approach for Eco-Feedback? Designing an Electricity Consumption Analysis for Layman Users 

      Wambecke, Jérémy; Bonneau, Georges-Pierre; Blanch, Renaud; Vergne, Romain (The Eurographics Association, 2018)
      Many households share the objective of reducing electricity consumption for either economic or ecological motivations. Ecofeedback technologies support this objective by providing users with a visualization of their ...
    • What is the Reddening Effect and does it really exist? 

      Clausen, Olaf; Marroquim, Ricardo; Fuhrmann, Arnulph; Weigand, Holger (The Eurographics Association, 2019)
      The simulation of light-matter interaction is a major challenge in computer graphics. Particularly challenging is the modelling of light-matter interaction of rough surfaces, which contain several different scales of ...
    • What Makes London Work Like London? 

      AlHalawani, Sawsan; Yang, Yong-Liang; Wonka, Peter; Mitra, Niloy J. (The Eurographics Association and John Wiley and Sons Ltd., 2014)
      Urban data ranging from images and laser scans to traffic flows are regularly analyzed and modeled leading to better scene understanding. Commonly used computational approaches focus on geometric descriptors, both for ...
    • What Should a Virtual/Augmented Reality Course be? 

      Santos, Beatriz Sousa; Dias, Paulo (The Eurographics Association, 2017)
      Never before has Virtual and Augmented Reality hardware been so affordable allowing so many new applications of these technologies; however, developing these applications implies specific skills that are not usually acquired ...
    • What we are teaching in Introduction to Computer Graphics 

      Balreira, Dennis G.; Walter, Marcelo; Fellner, Dieter W. (The Eurographics Association, 2017)
      Computer Graphics is a very active field, with new knowledge being published every day at a high rate. There is, therefore, some pressure to regularly review our teaching contents and adjust accordingly. Among the courses ...
    • What's in a Decade? Transforming Faces Through Time 

      Chen, Eric Ming; Sun, Jin; Khandelwal, Apoorv; Lischinski, Dani; Snavely, Noah; Averbuch-Elor, Hadar (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      How can one visually characterize photographs of people over time? In this work, we describe the Faces Through Time dataset, which contains over a thousand portrait images per decade from the 1880s to the present day. Using ...
    • What's in a Face? Metric Learning for Face Characterization 

      Sendik, Omry; Lischinski, Dani; Cohen-Or, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a method for determining which facial parts (mouth, nose, etc.) best characterize an individual, given a set of that individual's portraits. We introduce a novel distinctiveness analysis of a set of portraits, ...
    • What's In a Name? Data Linkage, Demography and Visual Analytics 

      Wang, Feng; Ibarra, Jose; Muhammed, Adnan; Longley, Paul; Maciejewski, Ross (The Eurographics Association, 2014)
      This work explores the development of a visual analytics tool for geodemographic exploration in an online environment. We mine 78 million records from the United States public telephone directories, link the location data ...
    • WHATEVER HAPPENED TO COMPUTER ART? 

      Lansdown, John (The Eurographics Association, 1982)
      The way in which computer art has developed over the past fifteen years is discussed and the successes and failures touched upon. Suggestions are made on how computer artists might help in the business of general computer ...
    • When Individual Data Points Matter: Interactively Analysing Classification Landscapes 

      Schneider, Bruno; Mittelstädt, Sebastian; Keim, Daniel A. (The Eurographics Association, 2016)
      The selection of classification models among several options with similar accuracy cannot be done through purely automated methods, and especially in scenarios in which the cost of misclassified instances is crucial, such ...