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dc.contributor.authorHan, Mengjiaoen_US
dc.contributor.authorWald, Ingoen_US
dc.contributor.authorUsher, Willen_US
dc.contributor.authorWu, Qien_US
dc.contributor.authorWang, Fengen_US
dc.contributor.authorPascucci, Valerioen_US
dc.contributor.authorHansen, Charles D.en_US
dc.contributor.authorJohnson, Chris R.en_US
dc.contributor.editorGleicher, Michael and Viola, Ivan and Leitte, Heikeen_US
dc.description.abstractWe present a general high-performance technique for ray tracing generalized tube primitives. Our technique efficiently supports tube primitives with fixed and varying radii, general acyclic graph structures with bifurcations, and correct transparency with interior surface removal. Such tube primitives are widely used in scientific visualization to represent diffusion tensor imaging tractographies, neuron morphologies, and scalar or vector fields of 3D flow. We implement our approach within the OSPRay ray tracing framework, and evaluate it on a range of interactive visualization use cases of fixed- and varying-radius streamlines, pathlines, complex neuron morphologies, and brain tractographies. Our proposed approach provides interactive, high-quality rendering, with low memory overhead.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies → Ray tracing
dc.titleRay Tracing Generalized Tube Primitives: Method and Applicationsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersBiomedical Applications and Ray Tracing

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  • 38-Issue 3
    EuroVis 2019 - Conference Proceedings

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