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dc.contributor.authorSu, Jian-Pingen_US
dc.contributor.authorFu, Xiao-Mingen_US
dc.contributor.authorLiu, Ligangen_US
dc.contributor.editorLee, Jehee and Theobalt, Christian and Wetzstein, Gordonen_US
dc.description.abstractIn this paper, we present a practically robust method for computing foldover-free volumetric mappings with hard linear constraints. Central to this approach is a projection algorithm that monotonically and efficiently decreases the distance from the mapping to the bounded conformal distortion mapping space. After projection, the conformal distortion of the updated mapping tends to be below the given bound, thereby significantly reducing foldovers. Since it is non-trivial to define an optimal bound, we introduce a practical conformal distortion bound generation scheme to facilitate subsequent projections. By iteratively generating conformal distortion bounds and trying to project mappings into bounded conformal distortion spaces monotonically, our algorithm achieves high-quality foldover-free volumetric mappings with strong practical robustness and high efficiency. Compared with existing methods, our method computes mesh-based and meshless volumetric mappings with no prescribed conformal distortion bounds. We demonstrate the efficacy and efficiency of our method through a variety of geometric processing tasks.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectShape modeling
dc.titlePractical Foldover-Free Volumetric Mapping Constructionen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersVoxels and Polycubes

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  • 38-Issue 7
    Pacific Graphics 2019 - Symposium Proceedings

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