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dc.contributor.authorSorger, Johannesen_US
dc.contributor.authorArleo, Alessioen_US
dc.contributor.authorKán, Peteren_US
dc.contributor.authorKnecht, Wolfgangen_US
dc.contributor.authorWaldner, Manuelaen_US
dc.contributor.editorZhang, Fang-Lue and Eisemann, Elmar and Singh, Karanen_US
dc.description.abstractTo exploit the potential of immersive network analytics for engaging and effective exploration, we promote the metaphor of ''egocentrism'', where data depiction and interaction are adapted to the perspective of the user within a 3D network. Egocentrism has the potential to overcome some of the inherent downsides of virtual environments, e.g., visual clutter and cyber-sickness. To investigate the effect of this metaphor on immersive network exploration, we designed and evaluated interfaces of varying degrees of egocentrism. In a user study, we evaluated the effect of these interfaces on visual search tasks, efficiency of network traversal, spatial orientation, as well as cyber-sickness. Results show that a simple egocentric interface considerably improves visual search efficiency and navigation performance, yet does not decrease spatial orientation or increase cyber-sickness. An occlusion-free Ego-Bubble view of the neighborhood only marginally improves the user's performance. We tie our findings together in an open online tool for egocentric network exploration, providing actionable insights on the benefits of the egocentric network exploration metaphoren_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectHuman centered computing
dc.subjectVisualization techniques
dc.subjectEmpirical studies in visualization
dc.titleEgocentric Network Exploration for Immersive Analyticsen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersInteraction and Interfaces

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  • 40-Issue 7
    Pacific Graphics 2021 - Symposium Proceedings

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