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Direct (Re)Meshing for Efficient Surface Processing
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to surface reconstruction techniques and it ...
A Robust Two-Step Procedure for Quad-Dominant Remeshing
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
We propose a new technique for quad-dominant remeshing which separates the local regularity requirements from the global alignment requirements by working in two steps. In the first step, we apply a slight variant of ...
Projective Alpha Colour
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
Alpha colours were introduced for image compositing, using a pixel coverage model. Algebraically they resemble homogeneous coordinates, widely used in projective geometry calculations. We show why this is the case. This ...
Ray Tracing Animated Scenes using Motion Decomposition
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
Though ray tracing has recently become interactive, its high precomputation time for building spatial indices usually limits its applications to walkthroughs of static scenes. This is a major limitation, as most applications ...
Volume-Surface Trees
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provide an axis-aligned subdivision of the 3D ...
Easy Matting - A Stroke Based Approach for Continuous Image Matting
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
We propose an iterative energy minimization framework for interactive image matting. Our approach is easy in the sense that it is fast and requires only few user-specified strokes for marking the foreground and background. ...
Virtual Garments: A Fully Geometric Approach for Clothing Design
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
Modeling dressed characters is known as a very tedious process. It usually requires specifying 2D fabric patterns, positioning and assembling the min 3D, and then performing a physically-based simulation. The latter accounts ...
Preface
(The Eurographics Association and Blackwell Publishing, Inc, 2006)
CGForum 2006 Cover Image Charles VI, Holy Roman Emperor by Mario Sorman, Christopher Zach, Lukas Zebedin and Konrad Karner
(The Eurographics Association and Blackwell Publishing Ltd., 2006)
4th International Workshop on Volume Graphics
(The Eurographics Association and Blackwell Publishing Ltd., 2006)