Aachen, Germany, October 07 – 10, 2015
Accurate Face Reconstruction through Anisotropic Fitting and Eye Correction
Data Driven 3D Face Tracking Based on a Facial Deformation Model
Simple, Robust, Constant-Time Bounds on Surface Geodesic Distances using Point Landmarks
Point-wise Map Recovery and Refinement from Functional Correspondence
Temporal Coherence Predictor for Time Varying Volume Data Based on Perceptual Functions
Hierarchical Hashing for Pattern Search in 3D Vector Fields
Interactive GPU-based Visualization of Scalar Data with Gaussian Distributed Uncertainty
A Taxonomy of Integration Techniques for Spatial and Non-Spatial Visualizations
Vector-to-Closest-Point Octree for Surface Ray-Casting
Level-of-Detail for Production-Scale Path Tracing
The Bounced Z-buffer for Indirect Visibility
Images and Video
A Convex Clustering-based Regularizer for Image Segmentation
Temporally Consistent Wide Baseline Facial Performance Capture via Image Warping
Efficient GPU Based Sampling for Scene-Space Video Processing
Rotoscoping on Stereoscopic Images and Videos
Tongue S(t)imulator - A Comprehensive Parametrized Pose Model for Speech Therapy
Simulation of Water Condensation based on a Thermodynamic Approach
Variational Separation of Light Field Layers
Extrapolating Large-Scale Material BTFs under Cross-Device Constraints
Fast Multiplexed Acquisition of High-dynamic-range Material Appearance
Light Field Imaging through Household Optics
(The Eurographics Association, 2015)Although light fields are well-established as a tool in image-based rendering and computer vision, their capture is still at a relatively early stage. In this article, we search for imaging situations similar to uncalibrated ...
(The Eurographics Association, 2015)Images of scenes which contain reflective or transparent surfaces are composed of different layers which are observed at different depths. Analyzing such a scene requires separating the image into its individual layers, ...
(The Eurographics Association, 2015)We introduce a novel approach for physically based simulation of water drops on surfaces considering the thermodynamical laws like mixing temperature, specific heat capacity, water vapor, saturation, and additional material ...
(The Eurographics Association, 2015)There is tremendous demand for digital representations that allow for materials to be re-lit under as wide a range of illumination scenarios as possible. It is therefore desirable to capture the entire dynamic range of a ...
(The Eurographics Association, 2015)In this paper, we address the problem of acquiring bidirectional texture functions (BTFs) of large-scale material samples. Our approach fuses gonioreflectometric measurements of small samples with few constraint images ...
(The Eurographics Association, 2015)Recent digital applications in speech therapy address patients to train auditive speech comprehension, reading or semantics, in a playful way. Virtual tutors consist of three-dimensional head models for assisting the patient ...
(The Eurographics Association, 2015)Creating an animation based on video footage (rotoscoping) often requires significant manual work. For monoscopic videos diverse publications already feature (semi-)automatic techniques to apply non-photorealistic image ...
(The Eurographics Association, 2015)We describe a method to efficiently collect and filter a large set of 2D pixel observations of unstructured 3D points, with applications to scene-space aware video processing. One of the main challenges in scene-space video ...
(The Eurographics Association, 2015)In this paper, we present a method for detailed temporally consistent facial performance capture that supports any number of arbitrarily placed video cameras. Using a suitable 3D model as reference geometry, our method ...
(The Eurographics Association, 2015)In this paper we present a novel way of combining the process of k-means clustering with image segmentation by introducing a convex regularizer for segmentation-based optimization problems. Instead of separating the ...
(The Eurographics Association, 2015)Synthesizing images of animated scenes with indirect illumination and glossy materials at interactive frame rates commonly ignores indirect shadows. In this work we extend a class of indirect lighting algorithms that splat ...
(The Eurographics Association, 2015)Path-traced global illumination (GI) becomes increasingly important in movie production. With offscreen elements considerably contributing to the path traced image, geometric complexity increases drastically, requiring ...
(The Eurographics Association, 2015)Research on visual data representations is traditionally classified into methods assuming an inherent mapping from data values to spatial coordinates (scientific visualization and real-time rendering) and methods for ...
(The Eurographics Association, 2015)GPU voxel-based surface ray-casting has positioned as an interesting alternative to rasterization-based rendering approaches, because it allows using many processing units simultaneously, can effectively exploit thread ...
(The Eurographics Association, 2015)We present a GPU-based approach to visualize samples of normally distributed uncertain, three-dimensional scalar data. Our approach uses a mathematically sound interpolation scheme, i.e., Gaussian process regression. The ...
(The Eurographics Association, 2015)The expressiveness of many visualization methods for 3D vector fields is often limited by occlusion, i.e., interesting flow patterns hide each other or are hidden by laminar flow. Automatic detection of patterns in 3D ...
(The Eurographics Association, 2015)Since their introduction in the shape analysis community, functional maps have met with considerable success due to their ability to compactly represent dense correspondences between deformable shapes. Despite the numerous ...
(The Eurographics Association, 2015)This paper introduces an empirical, perceptually-based method which exploits the temporal coherence in consecutive frames to reduce the CPU-GPU traffic size during real-time visualization of time-varying volume data. In ...
(The Eurographics Association, 2015)In this paper we exploit redundant information in geodesic distance fields for a quick approximation of all-pair distances. Starting with geodesic distance fields of equally distributed landmarks we analyze the lower and ...
(The Eurographics Association, 2015)We introduce a new markerless 3D face tracking approach for 2D video streams captured by a single consumer grade camera. Our approach is based on tracking 2D features in the video and matching them with the projection of ...