Now showing items 21-40 of 59

    • Stereo Light Probe 

      Corsini, Massimiliano; Callieri, Marco; Cignoni, Paolo (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acquire the radiance distribution of the scene ...
    • Viewfinder Alignment 

      Adams, Andrew; Gelfand, Natasha; Pulli, Kari (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      The viewfinder of a digital camera has traditionally been used for one purpose: to display to the user a preview of what is seen through the camera s lens. High quality cameras are now available on devices such as mobile ...
    • Spectral Geometry Processing with Manifold Harmonics 

      Vallet, B.; Levy, B. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present an explicit method to compute a generalization of the Fourier Transform on a mesh. It is well known that the eigenfunctions of the Laplace Beltrami operator (Manifold Harmonics) define a function basis allowing ...
    • Image-based Material Weathering 

      Xuey, Su; Wang, Jiaping; Tong, Xin; Dai, Qionghai; Guo, Baining (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      The appearance manifold [WTL*06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. However, this method is difficult to apply in ...
    • Agile Spectrum Imaging: Programmable Wavelength Modulation for Cameras and Projectors 

      Mohan, Ankit; Raskar, Ramesh; Tumblin, Jack (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We advocate the use of quickly-adjustable, computer-controlled color spectra in photography, lighting and displays. We present an optical relay system that allows mechanical or electronic color spectrum control and use it ...
    • An Adaptive Contact Model for the Robust Simulation of Knots 

      Spillmann, Jonas; Teschner, Matthias (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In this paper, we present an adaptive model for dynamically deforming hyper-elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed by geometric subdivision rules. Instead, ...
    • Video Relighting Using Infrared Illumination 

      Wang, Oliver; Davis, James; Chuang, Erika; Rickard, Ian; De Mesa, Krystle; Dave, Chirag (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Inappropriate lighting is often responsible for poor quality video. In most offices and homes, lighting is not designed for video conferencing. This can result in unevenly lit faces, distracting shadows, and unnatural ...
    • High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation 

      Pavic, Darko; Kobbelt, Leif (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and computes (self-)intersection free offsets ...
    • Higher Order Barycentric Coordinates 

      Langer, Torsten; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      In recent years, a wide range of generalized barycentric coordinates has been suggested. However, all of them lack control over derivatives. We show how the notion of barycentric coordinates can be extended to specify ...
    • Ray Casting Algebraic Surfaces using the Frustum Form 

      Reimers, Martin; Seland, Johan (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We propose an algorithm for interactive ray-casting of algebraic surfaces of high degree. A key point of our approach is a polynomial form adapted to the view frustum. This so called frustum form yields simple expressions ...
    • Floating Textures 

      Eisemann, M.; De Decker, B.; Magnor, M.; Bekaert, P.; De Aguiar, E.; Ahmed, N.; Theobalt, C.; Sellent, A. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or camera calibration are imprecise, we propose ...
    • Conformal Flattening by Curvature Prescription and Metric Scaling 

      Ben-Chen, Mirela; Gotsman, Craig; Bunin, Guy (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of select mesh vertices, called cone singularities, ...
    • Simulation of Human Motion Data using Short-Horizon Model-Predictive Control 

      Da Silva, M.; Abe, Y.; Popovic, J. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Many data-driven animation techniques are capable of producing high quality motions of human characters. Few techniques, however, are capable of generating motions that are consistent with physically simulated environments. ...
    • Curvature-Domain Shape Processing 

      Eigensatz, Michael; Sumner, Robert W.; Pauly, Mark (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The central idea is to map a given surface to ...
    • Practical Product Importance Sampling for Direct Illumination 

      Clarberg, Petrik; Akenine-Moeller, Tomas (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a practical algorithm for sampling the product of environment map lighting and surface reflectance. Our method builds on wavelet-based importance sampling, but has a number of important advantages over previous ...
    • Dynamic Sampling and Rendering of Algebraic Point Set Surfaces 

      Guennebaud, Gael; Germann, Marcel; Gross, Markus (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Algebraic Point Set Surfaces (APSS) define a smooth surface from a set of points using local moving least-squares (MLS) fitting of algebraic spheres. In this paper we first revisit the spherical fitting problem and provide ...
    • Surface Reconstruction From Non-parallel Curve Networks 

      Liu, L.; Bajaj, C.; Deasy, J. O.; Low, D. A.; Ju, T. (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      Building surfaces from cross-section curves has wide applications including bio-medical modeling. Previous work in this area has mostly focused on connecting simple closed curves on parallel cross-sections. Here we consider ...
    • Deep Opacity Maps 

      Yuksel, Cem; Keyser, John (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a depth map to obtain a per pixel distribution ...
    • Sketching and Composing Widgets for 3D Manipulation 

      Schmidt, Ryan; Singh, Karan; Balakrishnan, Ravin (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. The widgets are automatically aligned to axes ...
    • Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling 

      Chang, Chih-Wen; Lin, Wen-Chieh; Ho, Tan-Chi; Huang, Tsung-Shian; Chuang, Jung-Hong (The Eurographics Association and Blackwell Publishing Ltd, 2008)
      We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D model surface into an integration over a ...