Now showing items 185-204 of 267

    • Rain Wiper: An Incremental RandomlyWired Network for Single Image Deraining 

      Liang, Xiwen; Qiu, Bin; Su, Zhuo; Gao, Chengying; Shi, Xiaohong; Wang, Ruomei (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Single image rain removal is a challenging ill-posed problem due to various shapes and densities of rain streaks. We present a novel incremental randomly wired network (IRWN) for single image deraining. Different from ...
    • A Random Sampling O(n) Force-calculation Algorithm for Graph Layouts 

      Gove, Robert (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      This paper proposes a linear-time repulsive-force-calculation algorithm with sub-linear auxiliary space requirements, achieving an asymptotic improvement over the Barnes-Hut and Fast Multipole Method force-calculation ...
    • Ray Classification for Accelerated BVH Traversal 

      Hendrich, Jakub; Pospíšil, Adam; Meister, Daniel; Bittner, Jiří (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      For ray tracing based methods, traversing a hierarchical acceleration data structure takes up a substantial portion of the total rendering time. We propose an additional data structure which cuts off large parts of the ...
    • Ray Tracing Generalized Tube Primitives: Method and Applications 

      Han, Mengjiao; Wald, Ingo; Usher, Will; Wu, Qi; Wang, Feng; Pascucci, Valerio; Hansen, Charles D.; Johnson, Chris R. (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a general high-performance technique for ray tracing generalized tube primitives. Our technique efficiently supports tube primitives with fixed and varying radii, general acyclic graph structures with bifurcations, ...
    • Real-Time Analytic Antialiased Text for 3-D Environments 

      Ellis, Apollo; Hunt, Warren; Hart, John (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Text is a crucial component of 3-D environments and virtual worlds for user interfaces and wayfinding. Implementing text using standard antialiased texture mapping leads to blurry and illegible writing which hinders usability ...
    • Real-time Image-based Lighting of Microfacet BRDFs with Varying Iridescence 

      Kneiphof, Tom; Golla, Tim; Klein, Reinhard (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Iridescence is a natural phenomenon that is perceived as gradual color changes, depending on the view and illumination direction. Prominent examples are the colors seen in oil films and soap bubbles. Unfortunately, iridescent ...
    • Real-time Indirect Illumination of Emissive Inhomogeneous Volumes using Layered Polygonal Area Lights 

      Kuge, Takahiro; Yatagawa, Tatsuya; Morishima, Shigeo (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Indirect illumination involving with visually rich participating media such as turbulent smoke and loud explosions contributes significantly to the appearances of other objects in a rendering scene. However, previous ...
    • Realtime Performance‐Driven Physical Simulation for Facial Animation 

      Barrielle, V.; Stoiber, N. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present the first realtime method for generating facial animations enhanced by physical simulation from realtime performance capture data. Unlike purely data‐based techniques, our method is able to produce physical ...
    • Real‐Time Facial Expression Transformation for Monocular RGB Video 

      Ma, L.; Deng, Z. (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      This paper describes a novel real‐time end‐to‐end system for facial expression transformation, without the need of any driving source. Its core idea is to directly generate desired and photo‐realistic facial expressions ...
    • Real‐Time Human Shadow Removal in a Front Projection System 

      Kim, Jaedong; Seo, Hyunggoog; Cha, Seunghoon; Noh, Junyong (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      When a person is located between a display and an operating projector, a shadow is cast on the display. The shadow on the display may eliminate important visual information and therefore adversely affect the viewing ...
    • Reliable Rolling-guided Point Normal Filtering for Surface Texture Removal 

      Sun, Yangxing; Chen, Honghua; Qin, Jing; Li, Hongwei; Wei, Mingqiang; Zong, Hua (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Semantic surface decomposition (SSD) facilitates various geometry processing and product re-design tasks. Filter-based techniques are meaningful and widely used to achieve the SSD, which however often leads to surface ...
    • A Rigging-Skinning Scheme to Control Fluid Simulation 

      Lu, Jia-Ming; Chen, Xiao-Song; Yan, Xiao; Li, Chen-Feng; Lin, Ming; Hu, Shi-Min (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Inspired by skeletal animation, a novel rigging-skinning flow control scheme is proposed to animate fluids intuitively and efficiently. The new animation pipeline creates fluid animation via two steps: fluid rigging and ...
    • Robust Extraction and Simplification of 2D Symmetric Tensor Field Topology 

      Jankowai, Jochen; Wang, Bei; Hotz, Ingrid (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      In this work, we propose a controlled simplification strategy for degenerated points in symmetric 2D tensor fields that is based on the topological notion of robustness. Robustness measures the structural stability of the ...
    • Robust Reference Frame Extraction from Unsteady 2D Vector Fields with Convolutional Neural Networks 

      Kim, Byungsoo; Günther, Tobias (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Robust feature extraction is an integral part of scientific visualization. In unsteady vector field analysis, researchers recently directed their attention towards the computation of near-steady reference frames for vortex ...
    • Robust Structure‐Based Shape Correspondence 

      Kleiman, Yanir; Ovsjanikov, Maks (© 2019 The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present a robust method to find region‐level correspondences between shapes, which are invariant to changes in geometry and applicable across multiple shape representations. We generate simplified shape graphs by jointly ...
    • RodSteward: A Design-to-Assembly System for Fabrication using 3D-Printed Joints and Precision-Cut Rods 

      Jacobson, Alec (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      We present RodSteward, a design-to-assembly system for creating furniture-scale structures composed of 3D-printed joints and precision-cut rods. The RodSteward systems consists of: RSDesigner, a fabrication-aware design ...
    • Route-Aware Edge Bundling for Visualizing Origin-Destination Trails in Urban Traffic 

      Zeng, Wei; Shen, Qiaomu; Jiang, Yuzhe; Telea, Alexandru (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Origin-destination (OD) trails describe movements across space. Typical visualizations thereof use either straight lines or plot the actual trajectories. To reduce clutter inherent to visualizing large OD datasets, bundling ...
    • Scalable Ray Tracing Using the Distributed FrameBuffer 

      Usher, Will; Wald, Ingo; Amstutz, Jefferson; Günther, Johannes; Brownlee, Carson; Pascucci, Valerio (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Image- and data-parallel rendering across multiple nodes on high-performance computing systems is widely used in visualization to provide higher frame rates, support large data sets, and render data in situ. Specifically ...
    • Scalable Virtual Ray Lights Rendering for Participating Media 

      Vibert, Nicolas; Gruson, Adrien; Stokholm, Heine; Mortensen, Troels; Jarosz, Wojciech; Hachisuka, Toshiya; Nowrouzezahrai, Derek (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      Virtual ray lights (VRL) are a powerful representation for multiple-scattered light transport in volumetric participating media. While efficient Monte Carlo estimators can importance sample the contribution of a VRL along ...
    • Scale-adaptive Structure-preserving Texture Filtering 

      Song, Chengfang; Xiao, Chunxia; Lei, Ling; Sui, Haigang (The Eurographics Association and John Wiley & Sons Ltd., 2019)
      This paper proposes a scale-adaptive filtering method to improve the performance of structure-preserving texture filtering for image smoothing. With classical texture filters, it usually is challenging to smooth texture ...