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    • 38-Issue 7
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    Deep Video-Based Performance Synthesis from Sparse Multi-View Capture 

    Chen, Mingjia; Wang, Changbo; Liu, Ligang (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    We present a deep learning based technique that enables novel-view videos of human performances to be synthesized from sparse multi-view captures. While performance capturing from a sparse set of videos has received ...

    Rain Wiper: An Incremental RandomlyWired Network for Single Image Deraining 

    Liang, Xiwen; Qiu, Bin; Su, Zhuo; Gao, Chengying; Shi, Xiaohong; Wang, Ruomei (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    Single image rain removal is a challenging ill-posed problem due to various shapes and densities of rain streaks. We present a novel incremental randomly wired network (IRWN) for single image deraining. Different from ...

    High Dynamic Range Point Clouds for Real-Time Relighting 

    Sabbadin, Manuele; Palma, Gianpaolo; BANTERLE, FRANCESCO; Boubekeur, Tamy; Cignoni, Paolo (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    Acquired 3D point clouds make possible quick modeling of virtual scenes from the real world.With modern 3D capture pipelines, each point sample often comes with additional attributes such as normal vector and color response. ...

    Automatic Modeling of Cluttered Multi-room Floor Plans From Panoramic Images 

    Pintore, Giovanni; Ganovelli, Fabio; Villanueva, Alberto Jaspe; Gobbetti, Enrico (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    We present a novel and light-weight approach to capture and reconstruct structured 3D models of multi-room floor plans. Starting from a small set of registered panoramic images, we automatically generate a 3D layout of the ...

    Pyramid Multi-View Stereo with Local Consistency 

    Liao, Jie; Fu, Yanping; Yan, Qingan; Xiao, Chunxia (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    In this paper, we propose a PatchMatch-based Multi-View Stereo (MVS) algorithm which can efficiently estimate geometry for the textureless area. Conventional PatchMatch-based MVS algorithms estimate depth and normal ...

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    AuthorBANTERLE, FRANCESCO (1)Boubekeur, Tamy (1)Chen, Mingjia (1)Cignoni, Paolo (1)Fu, Yanping (1)Ganovelli, Fabio (1)Gao, Chengying (1)Gobbetti, Enrico (1)Liang, Xiwen (1)Liao, Jie (1)... View MoreSubject
    Computer graphics (5)
    Computing methodologies (5)
    based models (2)Image processing (2)Point (2)based rendering (1)Image (1)Image manipulation (1)Mixed / augmented reality (1)Rasterization (1)... View MoreDate Issued
    2019 (5)
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    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
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