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Visibility-Aware Progressive Farthest Point Sampling on the GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
In this paper, we present the first algorithm for progressive sampling of 3D surfaces with blue noise characteristics that runs entirely on the GPU. The performance of our algorithm is comparable to state-of-the-art GPU ...
Learning to Trace: Expressive Line Drawing Generation from Photographs
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
In this paper, we present a new computational method for automatically tracing high-resolution photographs to create expressive line drawings. We define expressive lines as those that convey important edges, shape contours, ...
Distribution Update of Deformable Patches for Texture Synthesis on the Free Surface of Fluids
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
We propose an approach for temporally coherent patch-based texture synthesis on the free surface of fluids. Our approach is applied as a post-process, using the surface and velocity field from any fluid simulator. We apply ...
Selecting Texture Resolution Using a Task-specific Visibility Metric
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
In real-time rendering, the appearance of scenes is greatly affected by the quality and resolution of the textures used for image synthesis. At the same time, the size of textures determines the performance and the memory ...
Procedural Riverscapes
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
This paper addresses the problem of creating animated riverscapes through a novel procedural framework that generates the inscribing geometry of a river network and then synthesizes matching real-time water movement ...
Offline Deep Importance Sampling for Monte Carlo Path Tracing
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Although modern path tracers are successfully being applied to many rendering applications, there is considerable interest to push them towards ever-decreasing sampling rates. As the sampling rate is substantially reduced, ...
Appearance Flow Completion for Novel View Synthesis
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Novel view synthesis from sparse and unstructured input views faces challenges like the difficulty with dense 3D reconstruction and large occlusion. This paper addresses these problems by estimating proper appearance flows ...
Subdivision Schemes for Quadrilateral Meshes with the Least Polar Artifact in Extraordinary Regions
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
This paper presents subdivision schemes with subdivision stencils near an extraordinary vertex that are free from or with substantially reduced polar artifact in extraordinary regions while maintaining the best possible ...
A Unified Neural Network for Panoptic Segmentation
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
In this paper, we propose a unified neural network for panoptic segmentation, a task aiming to achieve more fine-grained segmentation. Following existing methods combining semantic and instance segmentation, our method ...
Learning Explicit Smoothing Kernels for Joint Image Filtering
(The Eurographics Association and John Wiley & Sons Ltd., 2019)
Smoothing noises while preserving strong edges in images is an important problem in image processing. Image smoothing filters can be either explicit (based on local weighted average) or implicit (based on global optimization). ...