Browsing 40-Issue 7 by Issue Date
Now showing items 1-20 of 27
-
A Lagrangian Particle-based Formulation for Coupled Simulation of Fracture and Diffusion in Thin Membranes
(The Eurographics Association and John Wiley & Sons Ltd., 2021)We propose a Lagrangian particle-based formulation for simulating deformation, fracture, and diffusion in thin membranelike structures, such as aluminium foil, rubbery films, and seaweed flakes. We integrate our model with ... -
Neural Sequence Transformation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Monte Carlo integration is a technique for numerically estimating a definite integral by stochastically sampling its integrand. These samples can be averaged to make an improved estimate, and the progressive estimates form ... -
Consistent Post-Reconstruction for Progressive Photon Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Photon mapping is a light transport algorithm that simulates various rendering effects (e.g., caustics) robustly, and its progressive variants, progressive photon mapping (PPM) methods, can produce a biased but consistent ... -
Manhattan-world Urban Building Reconstruction by Fitting Cubes
(The Eurographics Association and John Wiley & Sons Ltd., 2021)The Manhattan-world building is a kind of dominant scene in urban areas. Many existing methods for reconstructing such scenes are either vulnerable to noisy and incomplete data or suffer from high computational complexity. ... -
Egocentric Network Exploration for Immersive Analytics
(The Eurographics Association and John Wiley & Sons Ltd., 2021)To exploit the potential of immersive network analytics for engaging and effective exploration, we promote the metaphor of ''egocentrism'', where data depiction and interaction are adapted to the perspective of the user ... -
Conservative Meshlet Bounds for Robust Culling of Skinned Meshes
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Following recent advances in GPU hardware development and newly introduced rendering pipeline extensions, the segmentation of input geometry into small geometry clusters-so-called meshlets-has emerged as an important ... -
Optimizing Ray Tracing of Trimmed NURBS Surfaces on the GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2021)The representation of geometric models by trimmed NURBS surfaces has become a standard in the CAD industry. In CAD applications, the rendering of surfaces is usually solved by tessellation followed up by z-buffer rendering. ... -
A Multi-pass Method for Accelerated Spectral Sampling
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Spectral Monte Carlo rendering can simulate advanced light phenomena, such as chromatic dispersion, but typically shows a slow convergence behavior. Properly sampling the spectral domain can be challenging in scenes with ... -
Interactive Analysis of CNN Robustness
(The Eurographics Association and John Wiley & Sons Ltd., 2021)While convolutional neural networks (CNNs) have found wide adoption as state-of-the-art models for image-related tasks, their predictions are often highly sensitive to small input perturbations, which the human vision is ... -
A Motion-guided Interface for Modeling 3D Multi-functional Furniture
(The Eurographics Association and John Wiley & Sons Ltd., 2021)While non-expert 3D design systems are helpful for performing conceptual design, most existing works focused on modeling static objects. However, the 3D modeling interfaces can include more interactions between the user ... -
Z-Thickness Blending: Effective Fragment Merging for Multi-Fragment Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2021)An effective fragment merging technique is presented in this study that addresses multi-fragment problems, including fragment overflow and z-fighting, and provides visual effects that are beneficial for various screen-space ... -
Modeling Visual Containment for Web Page Layout Optimization
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Web pages have become fundamental in conveying information for companies and individuals, yet designing web page layouts remains a challenging task for inexperienced individuals despite web builders and templates. Visual ... -
Deep Learning-Based Unsupervised Human Facial Retargeting
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Traditional approaches to retarget existing facial blendshape animations to other characters rely heavily on manually paired data including corresponding anchors, expressions, or semantic parametrizations to preserve the ... -
Line Art Colorization Based on Explicit Region Segmentation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Automatic line art colorization plays an important role in anime and comic industry. While existing methods for line art colorization are able to generate plausible colorized results, they tend to suffer from the color ... -
Real-time Denoising Using BRDF Pre-integration Factorization
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Path tracing has been used for real-time renderings, thanks to the powerful GPU device. Unfortunately, path tracing produces noisy rendered results, thus, filtering or denoising is often applied as a post-process to remove ... -
Pacific Graphics 2021 - CGF 40-7: Frontmatter
(The Eurographics Association and John Wiley & Sons Ltd., 2021) -
Seamless Satellite-image Synthesis
(The Eurographics Association and John Wiley & Sons Ltd., 2021)We introduce Seamless Satellite-image Synthesis (SSS), a novel neural architecture to create scale-and-space continuous satellite textures from cartographic data. While 2D map data is cheap and easily synthesized, accurate ... -
Geometric Sample Reweighting for Monte Carlo Integration
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Numerical integration is fundamental in multiple Monte Carlo rendering problems. We present a sample reweighting scheme, including underlying theory, and analysis of numerical performance for the integration of an unknown ... -
Relighting Humans in the Wild: Monocular Full-Body Human Relighting with Domain Adaptation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)The modern supervised approaches for human image relighting rely on training data generated from 3D human models. However, such datasets are often small (e.g., Light Stage data with a small number of individuals) or limited ... -
Synthesizing Geologically Coherent Cave Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2021)We present a geologically-based method to generate complex karstic networks. Karsts are a type of landscape formed by the dissolution of highly soluble rocks (generally limestones). In particular, they are characterized ...