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    Actual Morphing: A Physical-Based Approach for Blending Two 2D/3D Shapes 

    Hu, S. M.; Li, C. F.; Zhang, H. (The Eurographics Association, 2004)
    When two topologically identical shapes are blended, various possible transformation paths exist from the source shape to the target shape. Which one is the most plausible? Here we propose that the transformation process ...
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    A Rigid Transform Basis for Animation Compression and Level of Detail 

    Collins, G.; Hilton, A. (The Eurographics Association, 2005)
    We present a scheme for achieving level of detail and compression for animation sequences with known constant connectivity. We suggest compression is useful to automatically create low levels of detail in animations which ...
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    Use and Re-use of Facial Motion CaptureData 

    Lorenzo, M.S.; Edge, J.D.; King, S.A.; Maddock, S. (The Eurographics Association, 2003)
    Motion capture (mocap) data is commonly used to recreate complex human motions in computer graphics. Markers are placed on an actor, and the captured movement of these markers allows us to animate computer-generated ...
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    Cartoon-Style Rendering of Motion from Video 

    Collomosse, J.P.; Hall, P.M. (The Eurographics Association, 2003)
    The contribution of this paper is a novel non-photorealistic rendering (NPR) system capable of rendering motion within a video sequence in artistic styles. A variety of cartoon-style motion cues may be inserted into a video ...

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    AuthorCollins, G. (1)Collomosse, J.P. (1)Edge, J.D. (1)Hall, P.M. (1)Hilton, A. (1)Hu, S. M. (1)King, S.A. (1)Li, C. F. (1)Lorenzo, M.S. (1)Maddock, S. (1)... View MoreSubject
    Animation (4)
    I.3.7 [Computer Graphics] (4)
    Motion cues (1)Non (1)photorealistic animation (1)Video processing (1)... View MoreDate Issued2003 (2)2004 (1)2005 (1)Has File(s)true (4)

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