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Real-Time Per-pixel Rendering of Bump-mapped Textures Captured using Photometric Stereo
(The Eurographics Association, 2003)
We present recent results from an EPSRC funded project VirTex (Virtual Textile Catalogues). The goal of this project is to develop graphics and image-processing software for the capture, storage, search, retrieval and ...
Digitisation to Presentation- BuildingVirtual Museum Exhibitions
(The Eurographics Association, 2003)
We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and outside museums. Our system creates digital ...
Adaptive Tessellation of Subdivision Surfaces in OpenSG
(The Eurographics Association, 2003)
The need for realistic models especially in virtual reality environments leads us to freeform shapes like subdivision surfaces. Based on a standard polygonal mesh, the modeller can build various kinds of shapes using an ...
ADML: A framework for representing inhabitants in 3D Virtual Worlds
(The Eurographics Association, 2009)
Last years, a new fashion over Internet and computer networks has been established: the 3D virtual worlds. Reports about Future Internet predict virtual worlds will play a major role in the configuration of the future ...