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    Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware 

    Glimberg, Stefan L.; Erleben, Kenny; Bennetsen, Jens C. (The Eurographics Association, 2009)
    We present a GPU-based Computational Fluid Dynamics solver for the purpose of fire engineering. We apply a multigrid method to the Jacobi solver when solving the Poisson pressure equation, supporting internal boundaries. ...
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    GPU Accelerated Tandem Traversal of Blocked Bounding Volume Hierarchy Collision Detection for Multibody Dynamics 

    Damkjær, Jesper; Erleben, Kenny (The Eurographics Association, 2009)
    The performance bottleneck of physics based animation is often the collision detection. It is well known by practitioners that the collision detection may consume more than half of the simulation time. In this work, we ...
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    Interactive Inverse Kinematics for Human Motion Estimation 

    Engell-Nørregård, Morten; Hauberg, Søren; Lapuyade, Jerome; Erleben, Kenny; Pedersen, Kim Steenstrup (The Eurographics Association, 2009)
    We present an application of a fast interactive inverse kinematics method as a dimensionality reduction for monocular human motion estimation. The inverse kinematics solver deals efficiently and robustly with box constraints ...
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    Nonsmooth Newton Method for Fischer Function Reformulation of Contact Force Problems for Interactive Rigid Body Simulation 

    Silcowitz, Morten; Niebe, Sarah; Erleben, Kenny (The Eurographics Association, 2009)
    In interactive physical simulation, contact forces are applied to prevent rigid bodies from penetrating each other. Accurate contact force determination is a computationally hard problem. Thus, in practice one trades ...

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    Author
    Erleben, Kenny (4)
    Bennetsen, Jens C. (1)Damkjær, Jesper (1)Engell-Nørregård, Morten (1)Glimberg, Stefan L. (1)Hauberg, Søren (1)Lapuyade, Jerome (1)Niebe, Sarah (1)Pedersen, Kim Steenstrup (1)Silcowitz, Morten (1)SubjectCategories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.1]: Graphics processors - Computer Graphics [I.3.1]: Parallel processing - Computer Graphics [I.3.5]: Physically based modeling - Computer Graphics [I.3.7]: Animation - Mathematics of Computing [G.1.8]: Multigrid and multilevel methods - Keywords: Smoke simulation, Fire engineering, GPU, Multigrid solver (1)Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Physically based modeling - Computer Graphics [I.3.7]: Animation - Keywords: Physics based Animation, Collision Detection, Computer Animation, Bounding Volume Hierarchies, Graphics Hardware (1)Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Animation - Computer Graphics [I.3.5]: Physically based modeling - Numerical Analysis [G.1.6]: Constrained Optimization - Numerical Analysis [G.1.6]: Nonlinear Programming - Image Processing and Computer Vision [I.4.6]: Scene Analysis - Probability and Statistics [G.3]: Markov processes - Keywords: Inverse Kinematics, Nonlinear, Joint Limits, Constraints, Motion Estimation (1)Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Physically based modeling I.3.7 [Computer Graphics]: Animation G.1.6 [Mathematics of Computing ]: Nonlinear programming Keywords: Contact Force Problem, Complementarity Formulation, Newton Method, Fischer Function (1)... View MoreDate Issued2009 (4)Has File(s)true (4)

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