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    A Lightweight ID-Based Extension for Marker Tracking Systems 

    Flohr, Daniel; Fischer, Jan (The Eurographics Association, 2007)
    The estimation of the position and orientation of the digital video camera is a central challenge in video seethrough augmented reality. Many augmented reality applications solve this problem with the help of markerbased ...
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    Interactive Social Displays 

    Pfeiffer, Thies; Latoschik, Marc Erich (The Eurographics Association, 2007)
    The mediation of social presence is one of the most interesting challenges of modern communication technology. The proposed metaphor of Interactive Social Displays describes new ways of interactions with multi-/crossmodal ...
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    Real-Time Erosion Using Shallow Water Simulation 

    Benes, Bedrich (The Eurographics Association, 2007)
    We present a new real-time hydraulic erosion simulation for Computer Graphics. In our system water runs over the surface and disintegrates the underlying layer of soil. The grit is simulated as a fluid with higher viscosity ...
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    An Approach to the Evaluation of Ownership Management Techniques in Collaborative Virtual Environments 

    Garcia, Arturo; Molina, José P.; Steed, Anthony; Martínez, Diego; González, Pascual (The Eurographics Association, 2007)
    Several ownership management techniques have been proposed for maintaining consistency, one of the main factors in Collaborative Virtual Environments. However, few studies address the effect that network latency has on ...
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    Rendering on Tiled Displays using Advanced Stream Caching 

    Lorenz, Mario; Brunnett, Guido; Heinz, Marcel (The Eurographics Association, 2007)
    To render complex scenes on tiled displays efficiently modifications to the Chromium framework have been proposed that lead to significant lower processor and memory load on the client and a very effective utilization of ...
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    Functional Reactive Virtual Reality 

    Blom, Kristopher J.; Beckhaus, Steffi (The Eurographics Association, 2007)
    In this paper we introduce a VR system extension that focuses on the creation of interactive, dynamic Virtual Environments. The extension uses the recently developed programming concept, Functional Reactive Programming. ...
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    A Real-time Implementation of the Dynamic Particle Coating Method on a GPU Architecture 

    Sillam, Kevin; Evrard, Matthieu; Luciani, Annie (The Eurographics Association, 2007)
    This paper deals with a real-time implementation on graphic processor of the dynamic particle coating method (DPCM) first proposed by [HL02] and founded on a mass-interaction formalism. When this method was proposed, it ...
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    A Single Chip DLP Projector for Stereoscopic Images of High Color Quality and Resolution 

    Hopp, Armin; Havemann, Sven; Fellner, Dieter W. (The Eurographics Association, 2007)
    We present a novel stereoscopic projection system. It combines all the advantages of modern single-chip DLP technology attractive price, great brightness, high contrast, superior resolution and color quality with those ...
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    Elbe Dom: 360 Degree Full Immersive Laser Projection System 

    Schoor, Wolfram; Masik, Steffen; Hofmann, Marc; Mecke, Rüdiger; Müller, Gerhard (The Eurographics Association, 2007)
    The immersive visualization of virtual interactive environments presents an immense challenge to current representation techniques, especially multi-user applications. This paper presents a new solution to meet the drastically ...
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    A Unified Multi-Surface, Multi-ResolutionWorkspace with Camera-Based Scanning and Projector-Based Illumination 

    Johnson, Tyler; Fuchs, Henry (The Eurographics Association, 2007)
    Research in the area of projector- and camera-augmented office environments has demonstrated the use of cameras as desktop scanning devices, shown the benefits of using multiple display devices for focus and context ...
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    AuthorBechmann, Dominique (2)Benes, Bedrich (2)Dingliana, John (2)Foxlin, Eric (2)Katzman, Patricia (2)O'Sullivan, Carol (2)Sato, Makoto (2)Wormell, Dean (2)Abe, Nobuaki (1)Amor, Heni Ben (1)... View MoreSubjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Physically based modeling (2)Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism (2)Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Virtual Reality (2)Categories and Subject Descriptors (according to ACM CCS): B.4.2 [Input/Output Devices]: Image display I.3.1 [Computer Graphics]: Three-dimensional displays (1)Categories and Subject Descriptors (according to ACM CCS): C.2.1 [Network Architecture and Design]: Network communications C.2.1 [Organizational Impacts]: Computer-supported collaborative work (1)Categories and Subject Descriptors (according to ACM CCS): H.4.3 [Information Systems Applications]: Communications ApplicationsComputer conferencing, teleconferencing, videoconferencing (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Artificial, augmented, and virtual realities (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: Artificial, augmented, and virtual realities H.5.2 [INFORMATION INTERFACES AND PRESENTATION]: User Interfaces (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Audio input/output, H.5.2 [Information Interfaces and Presentation]: Auditory (non-speech) feedback, Haptic I/O, User Interfaces, Evaluation/methodology, I.3.6 [Computer Graphics]: Interaction techniques (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial, augmented and virtual reality; I.3.7 [Computer Graphics]: Three- Dimensional Graphics and Realism - Virtual Reality (1)... View MoreDate Issued
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