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    A Deferred Rendering Pipeline Including a Global Illumination Model for Atmospheric Scattering and Transparency 

    Heppner, S.; Dransfeld, M.; Domik, G. (The Eurographics Association, 2016)
    Abstract This poster presents suitable global illumination models for atmospheric scattering in outdoor scenes combined with a deferred rendering pipeline which offers the possibility of rendering transparent objects. The ...
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    Investigating Occlusion and Discretization Problems in Image-Based Blurring Techniques 

    Barsky, Brian (The Eurographics Association, 2003)
    Traditional computer graphics methods render images that appear sharp at all depths. Adding blur can add realism to a scene, provide a sense of scale, and draw a viewer's attention to a particular region of a scene. Our ...
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    Extrapolating Large-Scale Material BTFs under Cross-Device Constraints 

    Steinhausen, Heinz Christian; Brok, Dennis den; Hullin, Matthias B.; Klein, Reinhard (The Eurographics Association, 2015)
    In this paper, we address the problem of acquiring bidirectional texture functions (BTFs) of large-scale material samples. Our approach fuses gonioreflectometric measurements of small samples with few constraint images ...

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    AuthorBarsky, Brian (1)Brok, Dennis den (1)Domik, G. (1)Dransfeld, M. (1)Heppner, S. (1)Hullin, Matthias B. (1)Klein, Reinhard (1)Steinhausen, Heinz Christian (1)Subject
    and texture (3)
    Color (3)I.3.3 [Computer Graphics] (3)
    I.3.7 [Computer Graphics] (3)
    Picture/Image Generation (3)
    shading (3)shadowing (3)
    Three Dimensional Graphics and Realism (3)
    Display algorithms (2)Consumer products (1)... View MoreDate Issued2010 - 2016 (2)2003 - 2009 (1)Has File(s)true (3)

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