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Now showing items 11-20 of 21
Cartoon-Style Rendering of Motion from Video
(The Eurographics Association, 2003)
The contribution of this paper is a novel non-photorealistic rendering (NPR) system capable of rendering motion within a video sequence in artistic styles. A variety of cartoon-style motion cues may be inserted into a video ...
Parameter Acquisition of Geometric Primitives within Virtual Environments for Internet-Based Telerobotics
(The Eurographics Association, 2003)
With the aim of improving the efficiency of on-line modelling of virtual environments (VEs) in Internet-based telerobotics (IBT), this paper addresses the modelling of geometric primitives using only a single view of them. ...
Texture Mapping Volume Objects
(The Eurographics Association, 2005)
We present a combination of image-based texture mapping and projective space (pseudo-solid) texture. This imagebased texture mapping is useful for objects defined from volume datasets. The paper makes three main contributions. ...
Extending X3D for Distributed Multimedia Processing and Control
(The Eurographics Association, 2009)
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand realism not only in terms of realistic rendering, ...
Regularised Anisotropic Nonlinear Diffusion for Rendering Refraction in Volume Graphics
(The Eurographics Association, 2005)
Rendering refraction in volume graphics requires smoothly distributed normals to synthesise good quality visual representations. Such refractive visualisation is more susceptible to noise in the data than visualisations ...
Towards a new Camera Model for X3D
(The Eurographics Association, 2009)
Creating and setting the right parameters for the virtual camera is crucial for any content creation process. However, this is not easy since most current camera models, including the X3D Viewpoint, use a 3D position and ...
ADML: A framework for representing inhabitants in 3D Virtual Worlds
(The Eurographics Association, 2009)
Last years, a new fashion over Internet and computer networks has been established: the 3D virtual worlds. Reports about Future Internet predict virtual worlds will play a major role in the configuration of the future ...
Investigating Occlusion and Discretization Problems in Image-Based Blurring Techniques
(The Eurographics Association, 2003)
Traditional computer graphics methods render images that appear sharp at all depths. Adding blur can add realism to a scene, provide a sense of scale, and draw a viewer's attention to a particular region of a scene. Our ...
TRIPS - A Scalable Spatial Sound Library for OpenSG
(The Eurographics Association, 2003)
We present a Sound Library that is scalable on several computers and that brings the idea of a self-organized scenegraph to the Sound Library's interface. It supports the implementation of audio features right from the ...
X3DOM - A DOM-based HTML5/ X3D Integration Model
(The Eurographics Association, 2009)
We present a model that allows to directly integrate X3D nodes into HTML5 DOM content. This model tries to fulfill the promise of the HTML5 specification, which references X3D for declarative 3D scenes but does not define ...