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    Now showing items 31-38 of 38

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    Medial Surface-Based Real Time Simulation of Elastic Objects 

    Pfaff, Matthias; Wuethrich, Charles Albert (The Eurographics Association, 2007)
    This paper presents a method for the real time simulation of the dynamical behaviour of elastic objects which bases on the medial surface. From a surface based 3D model, the medial surface is generated automatically without ...
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    Refraction of Water Surface Intersecting Objects in Interactive Environments 

    Cords, Hilko (The Eurographics Association, 2007)
    This paper presents a rapid method to render dynamic water surfaces with penetrating obstacles in real-time. Taking the surface boundary into account, our method allows the rendering of single reflections and single ...
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    Monocular Head Tracking for Desktop Virtual Environments 

    Korkalo, Otto; Takala, Tapio (The Eurographics Association, 2007)
    We present an approach to head tracking to be applied in desktop virtual environments. The system is able to estimate both the position and orientation of the user s head using only monocular view. In our approach, the ...
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    Direct Visuo-Haptic Display System Using a Novel Concept 

    Bordegoni, Monica; Covarrubias, Mario (The Eurographics Association, 2007)
    In this short paper we describe a Direct Visuo-Haptic Display System (DVHDS) setup based on a DLP projector, an overhead projection plane and a half silvered mirror. The system is specifically designed for being integrated ...
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    Hybrid Information Presentation: Combining a Portable Augmented Reality Laser Projector and a Conventional Computer Display 

    Schwerdtfeger, Bjoern; Klinker, Gudrun (The Eurographics Association, 2007)
    We present a three dimensional, user centered instruction placement system that is geared toward supporting high quality ubiquitous information presentation in industrial environments. Our system uses a hybrid information ...
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    A Quantitative Assessment of the Impact on Spatial Understanding of Exploring a Complex Immersive Virtual Environment using Augmented Real Walking versus Flying 

    Interrante, Victoria; O'Rourke, Eleanor; Gray, Leanne; Anderson, Lee; Ries, Brian (The Eurographics Association, 2007)
    When an immersive virtual environment spans an area that is larger than the available physical space for real walking, one may use an augmented walking method such as Seven League Boots to enable participants to explore ...
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    Improved 3D Interactive Devices for Passive and Active Stereo Virtual Environments 

    Wormell, Dean; Foxlin, Eric; Katzman, Patricia (The Eurographics Association, 2007)
    This paper introduces a new set of tracking devices for 3D virtual environment interaction and reviews enhancements including device miniaturization, power reduction, and ruggedization. The goal of these improvements was ...
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    Using Proprioception as a Cue towards Effective Spatial Input in VR: a Framework for an Experimental Study 

    Veit, Manuel; Capobianco, Antonio; Bechmann, Dominique (The Eurographics Association, 2007)
    We developed a free form deformation application for an immersive environment in which users can interact freely by using datagloves. In this paper, we present an experimental protocol designed to investigate the contribution ...
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    AuthorBechmann, Dominique (2)Benes, Bedrich (2)Dingliana, John (2)Foxlin, Eric (2)Katzman, Patricia (2)O'Sullivan, Carol (2)Sato, Makoto (2)Wormell, Dean (2)Abe, Nobuaki (1)Amor, Heni Ben (1)... View MoreSubjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Physically based modeling (2)Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism (2)Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Virtual Reality (2)Categories and Subject Descriptors (according to ACM CCS): B.4.2 [Input/Output Devices]: Image display I.3.1 [Computer Graphics]: Three-dimensional displays (1)Categories and Subject Descriptors (according to ACM CCS): C.2.1 [Network Architecture and Design]: Network communications C.2.1 [Organizational Impacts]: Computer-supported collaborative work (1)Categories and Subject Descriptors (according to ACM CCS): H.4.3 [Information Systems Applications]: Communications ApplicationsComputer conferencing, teleconferencing, videoconferencing (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Artificial, augmented, and virtual realities (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: Artificial, augmented, and virtual realities H.5.2 [INFORMATION INTERFACES AND PRESENTATION]: User Interfaces (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Audio input/output, H.5.2 [Information Interfaces and Presentation]: Auditory (non-speech) feedback, Haptic I/O, User Interfaces, Evaluation/methodology, I.3.6 [Computer Graphics]: Interaction techniques (1)Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial, augmented and virtual reality; I.3.7 [Computer Graphics]: Three- Dimensional Graphics and Realism - Virtual Reality (1)... View MoreDate Issued
    2007 (38)
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