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Now showing items 41-50 of 243
GPU-based Real-time On-surface Droplet Flow in X3D
(The Eurographics Association, 2009)
This paper presents a method for the GPU-based real-time simulation of droplet flows on 3D surfaces. It is also outlined, how this approach can be embedded into X3D. Therefore, a concept and its implementation is presented, ...
A New Framework for Trademark Retrieval Based on Size Functions
(The Eurographics Association, 2005)
We propose a new, effective system for Content Based trademark retrieval, which involves Size Functions. Three different classes of shape descriptors are combined, for a total amount of 25 measuring functions. The evaluation ...
A Flexible and Versatile Studio for Synchronized Multi-View Video Recording
(The Eurographics Association, 2003)
In recent years, the convergence of computer vision and computer graphics has put forth new research areas that work on scene reconstruction from and analysis of multi-view video footage. In free-viewpoint video, for ...
Unified Processing of Constraints for Interactive Simulation
(The Eurographics Association, 2008)
This paper introduces a generic way of dealing with a set of different constraints (bilateral, unilateral, dry friction) in the context of interactive simulation. We show that all the mentioned constraints can be handled ...
Integrated Feature-Based and Geometric CAD Data Exchange
(The Eurographics Association, 2004)
Data exchange between CAD systems is an extremely important solid modeling concept, fundamental both for the theory of the field and for its practical applications. The two main data exchange (DE) paradigms are geometric ...
A Real-time Implementation of the Dynamic Particle Coating Method on a GPU Architecture
(The Eurographics Association, 2007)
This paper deals with a real-time implementation on graphic processor of the dynamic particle coating method (DPCM) first proposed by [HL02] and founded on a mass-interaction formalism. When this method was proposed, it ...
Drawing the Gaps: Graphical Methods for Representing Geospatial and Temporal Uncertainty with Cultural Artifacts
(The Eurographics Association, 2008)
Modern visualization tools can present geographic information system (GIS) data as a 3D rendering, facilitating a user's understanding of the geospatial relationships between terrain and cultural features. While this ...
Medial Axis Extraction and Shape Manipulation of Solid Objects Using Parabolic PDEs
(The Eurographics Association, 2004)
Shape skeletonization (i.e., medial axis extraction) is powerful in many visual computing applications, such as pattern recognition, object segmentation, registration, and animation. This is because medial axis (or skeleton) ...
Kinetic Separation Lists for Continuous Collision Detection of Deformable Objects
(The Eurographics Association, 2006)
We present a new acceleration scheme for continuous collision detection of objects under arbitrary deformations. Both pairwise and self collision detection are presented. This scheme is facilitated by a new acceleration ...
Modeling Falling and Accumulating Snow
(The Eurographics Association, 2005)
The use of computer graphics to produce special effects is currently being applied with great results in especially the entertainment and game industry. One area where computer graphics is not quite ready to replace all ...