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Now showing items 61-70 of 243
Constraint-based Design of B-spline Surfaces from Curves
(The Eurographics Association, 2004)
In this paper we describe the design of B-spline surface models by means of curves and tangency conditions. The intended application is the conceptual constraint-driven design of surfaces from hand-sketched curves. The ...
Realistic Real-Time Hair Simulation and Rendering
(The Eurographics Association, 2005)
We present a method for realistic rendering and simulation of human hair in real-time, which is suitable for the use in complex virtual reality applications. Neighbouring hairs are combined into wisps and animated with our ...
A Unified Multi-Surface, Multi-ResolutionWorkspace with Camera-Based Scanning and Projector-Based Illumination
(The Eurographics Association, 2007)
Research in the area of projector- and camera-augmented office environments has demonstrated the use of cameras as desktop scanning devices, shown the benefits of using multiple display devices for focus and context ...
A User Guidance Approach for Passive Haptic Environments
(The Eurographics Association, 2008)
Traveling through virtual environments (VEs) by means of real walking is a challenging task since usually the size of the virtual world exceeds the size of the tracked interaction space. Redirected walking is one concept ...
vrLib: A Designer Oriented Interaction and 3D User Interface Library
(The Eurographics Association, 2007)
In this paper we propose vrLib, a toolkit which aims to make 3D graphical user interface and interaction very easy to design in virtual environments. This project provides well known and new interaction techniques and ready ...
Explicit Integrators Analysis for a Simulation Engine
(The Eurographics Association, 2006)
One of the most significant elements when dealing with particle based object modeling in virtual reality applications is the integrator used to compute the state of the particles, because it grants the deformation stability ...
A Geometric Deformation Model for Stable Cloth Simulation
(The Eurographics Association, 2008)
We propose an adapted shape-matching approach for the efficient and robust simulation of clothing. A combination of two different cluster types is employed to account for high stretching and shearing, and low bending ...
Using Cayley Menger Determinants
(The Eurographics Association, 2004)
We use Cayley-Menger Determinants (CMDs) to obtain an intrinsic formulation of geometric constraints. First, we show that classical CMDs are very convenient to solve the Stewart platform problem. Second, issues like distances ...
Intuitive Navigation in Virtual Environments
(The Eurographics Association, 2008)
We present several novel ways of interaction and navigation in virtual worlds. Using the optical tracking system of our four-sided Definitely Affordable Virtual Environment (DAVE), we designed and implemented navigation ...
Virtual Resectoscope Interface for a Surgery Simulation Training System of the Prostate
(The Eurographics Association, 2006)
In this work is presented the current state of the development of a virtual resectocope interface for a surgery simulation system for training Transurethral Resection of the Prostate (TURP). The interface consists of two ...