Search
Now showing items 1-2 of 2
A Physically Based Deformation Model for Interactive Cartoon Animation
(The Eurographics Association, 2007)
We present an approach for automatic cartoon-style motion dramatization suitable for interactive realtime animation. The system is built upon a physically based deformation model previously discussed in [GMPR06] and achieves ...
A Fast and Compact Solver for the Shallow Water Equations
(The Eurographics Association, 2007)
This paper presents a fast and simple method for solving the shallow water equations. The water velocity and height variables are collocated on a uniform grid and a novel, unified scheme is used to advect all quantities ...