• Login
    View Item 
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 25 (2006)
    • 25-Issue 2
    • View Item
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 25 (2006)
    • 25-Issue 2
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Interactive Multiresolution Editing and Display of Large Terrains

    Thumbnail
    View/Open
    v25i2pp211-223.pdf (569.6Kb)
    Date
    2006
    Author
    Atlan, Samuel
    Garland, Michael
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    In recent years, many systems have been developed for the real-time display of very large terrains. While many of these techniques combine high-quality rendering with impressive performance, most make the fundamental assumption that the terrain is represented by a fixed height map that cannot be altered at run time. Such systems frequently rely on extensive preprocessing of the raw terrain data. They are mostly designed for maximum performance. Consequently, these techniques are ill-suited for the many applications such as geological simulations and games in which terrain surfaces must be altered interactively.We present a two-component system that can achieve real-time view-dependent rendering while allowing on-line multiresolution alterations of a large terrain. Our fundamental height map representation is a wavelet quadtree hierarchy, allowing one to easily apply arbitrary multiresolution edits to the terrain. Our display algorithm extracts a view-dependent approximation of the terrain from the wavelet quadtree in real time. The algorithm dynamically alters this approximation based on any ongoing edits. To allow for flexibility and to limit performance loss, the two components of this system have been designed to be as independent as possible.
    BibTeX
    @article {10.1111:j.1467-8659.2006.00936.x,
    journal = {Computer Graphics Forum},
    title = {{Interactive Multiresolution Editing and Display of Large Terrains}},
    author = {Atlan, Samuel and Garland, Michael},
    year = {2006},
    publisher = {The Eurographics Association and Blackwell Publishing Ltd},
    ISSN = {1467-8659},
    DOI = {10.1111/j.1467-8659.2006.00936.x}
    }
    URI
    http://dx.doi.org/10.1111/j.1467-8659.2006.00936.x
    Collections
    • 25-Issue 2

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    Statistics

    View Usage Statistics

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA