Viewing and Rendering Processor for a Volume Visualization System
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Date
1989
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The architecture and the hardware realization of the 3D Viewing and Rendering Pro cessor is presented. This processor is a component of the Cube architecture, developed primarily for volume visualiza.tion. The processor generates 2D shaded orthographic, parallel, and perspective projections of the volumetric image of n 3 vox els in O(n210gn) time. This performance is attributed to a unique skewed memory organization, a special ray projection bus, an extended viewing architecture, and a new congradient shading technique. A reduced-resolution prototype has been real ized in hardware using printed circuit board technology and has been running in true real time. Currently, a VLSI version of the prototype is being tested.
Description
@inproceedings{:10.2312/EGGH/EGGH89/171-178,
booktitle = {Eurographics Workshop on Graphics Hardware},
editor = {Richard Grimsdale and Wolfgang Strasser},
title = {{Viewing and Rendering Processor for a Volume Visualization System}},
author = {Kaufman, A. and Bakalash, R. and Cohen, D.},
year = {1989},
publisher = {The Eurographics Association},
ISSN = {1727-3471},
ISBN = {ISBN 3-540-53473-3},
DOI = {/10.2312/EGGH/EGGH89/171-178}
}