A Geometric Deformation Model for Stable Cloth Simulation

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Date
2008
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Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We propose an adapted shape-matching approach for the efficient and robust simulation of clothing. A combination of two different cluster types is employed to account for high stretching and shearing, and low bending resistance. Due to the inherent handling of overshooting issues, the proposed shape-matching deformation model is robust. The proposed cluster types allow for a computationally efficient handling of bending. The geometric de- formation model is combined with a novel collision handling approach. The technique employs spatial subdivision to detect collisions and self-collisions. The response scheme is derived from an existing approach for elastic rods. To illustrate the physically plausible dynamics of our approach, it is compared to a traditional physically-based deformation model. Experiments indicate that similar cloth properties can be reproduced with both models. The computational efficiency of the proposed scheme enables the interactive animation of clothing and shells.
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@inproceedings{
10.2312:PE/vriphys/vriphys08/039-046
, booktitle = {
Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2008)
}, editor = {
Francois Faure and Matthias Teschner
}, title = {{
A Geometric Deformation Model for Stable Cloth Simulation
}}, author = {
Stumpp, Thomas
and
Spillmann, Jonas
and
Becker, Markus
and
Teschner, Matthias
}, year = {
2008
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-70-8
}, DOI = {
10.2312/PE/vriphys/vriphys08/039-046
} }
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