A Hardware Algorithm for Fast Realistic Image Synthesis

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Date
1989
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
A VLSI oriented algorithm, for the implementation of a generalized two-pass radiosity method is presented. The method allows any reflection behavior, varying from purely diffuse to perfect mirroring. Moreover, objects may be defined in terms of curved (Bezier) surfaces. All computations in the pre- and postprocess are similar and ray-tracing based, consequently a single architecture can be devised for both passes. This architecture, when built on ray-rotating and ray-tracing pipelined processors such as Cordics, results in a very high throughput VLSI implementation o f the proposed generalized two-pass procedure.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH89/037-060
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
Richard Grimsdale and Wolfgang Strasser
}, title = {{
A Hardware Algorithm for Fast Realistic Image Synthesis
}}, author = {
Yilmaz, A. C.
and
Hagestein, S.
and
Deprettere, E.
and
Dewilde, P.
}, year = {
1989
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
ISBN 3-540-53473-3
}, DOI = {
/10.2312/EGGH/EGGH89/037-060
} }
Citation