Realtime Dense Stereo Matching with Dynamic Programming in CUDA

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Date
2009
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Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Real-time depth extraction from stereo images is an important process in computer vision. This paper proposes a new implementation of the dynamic programming algorithm to calculate dense depth maps using the CUDA architecture achieving real-time performance with consumer graphics cards. We compare the running time of the algorithm against CPU implementation and demonstrate the scalability property of the algorithm by testing it on different graphics cards.
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@inproceedings{
:10.2312/LocalChapterEvents/CEIG/CEIG09/231-234
, booktitle = {
CEIG 09 - Congreso Espanol de Informatica Grafica
}, editor = {
Carlos Andujar and Javier Lluch
}, title = {{
Realtime Dense Stereo Matching with Dynamic Programming in CUDA
}}, author = {
Congote, John
and
Barandiaran, Javier
and
Barandiaran, Iñigo
and
Ruiz, Oscar
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-72-2
}, DOI = {
/10.2312/LocalChapterEvents/CEIG/CEIG09/231-234
} }
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