CEIG2025
Permanent URI for this collection
XXXIV Spanish Computer Graphics Conference, Jaén, Spain - June 2 – 4, 2025
Full Papers
Bidirectional Exploration of 3D Cultural Heritage Models and Photo Collections
Procedural Generation of 3D Maps with Wave Function Collapse: Optimization and Advanced
Constraints
Impact of Non-Player Characters on the Gaming Experience: Simulation Game vs. Competitive
Exergame
Short Papers
Interactive Bézier-Based 2D Extrusion Tool inside game engines: Streamlining Game Asset
Creation
Virtual Reality and how to learn to see how it was
Multidisciplinary Development of an Educational 3D Simulation Game for Bee Biology using
Advanced Graphics Techniques
Brain Car: Un videojuego controlado por actividad cerebral para gestionar el estrés
Virtual reality for chronic neck pain management: a serious game design
First steps in the dimensionality reduction of hyperspectral images of real-world scenarios
based on curve representation
Diseño metodológico para la generación de imágenes multiresolución etiquetadas
Semantic navigation meshes for complex outdoor terrains
BibTeX (CEIG2025)
@inproceedings{10.2312:ceig.20252008,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{CEIG 2025: Frontmatter}},
author = {Argudo, Oscar and Iparraguirre, Olatz},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20252008}
}
@inproceedings{10.2312:ceig.20251106,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Bidirectional Exploration of 3D Cultural Heritage Models and Photo Collections}},
author = {Borràs, Bernat and Muñoz-Pandiella, Imanol and Andújar, Carlos},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251106}
}
@inproceedings{10.2312:ceig.20251107,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Procedural Generation of 3D Maps with Wave Function Collapse: Optimization and Advanced Constraints}},
author = {López, María Beatriz Villar and Chover, Miguel},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251107}
}
@inproceedings{10.2312:ceig.20251108,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Impact of Non-Player Characters on the Gaming Experience: Simulation Game vs. Competitive Exergame}},
author = {Miranda, Nadia Montaña and Chover, Miguel},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251108}
}
@inproceedings{10.2312:ceig.20251109,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Interactive Bézier-Based 2D Extrusion Tool inside game engines: Streamlining Game Asset Creation}},
author = {Díaz-Maroto, Álvaro Chuan and Chover, Miguel},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251109}
}
@inproceedings{10.2312:ceig.20251110,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Virtual Reality and how to learn to see how it was}},
author = {Palacios, Andrea and Enríquez-Muñoz, Carmen and Viciana, Raquel and Jurado, David and Enríquez, Carlos},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251110}
}
@inproceedings{10.2312:ceig.20251111,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Multidisciplinary Development of an Educational 3D Simulation Game for Bee Biology using Advanced Graphics Techniques}},
author = {Caldentey, Iago and Perales, Francisco J. and Leza, Mar},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251111}
}
@inproceedings{10.2312:ceig.20251112,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Brain Car: Un videojuego controlado por actividad cerebral para gestionar el estrés}},
author = {Tonda, A. and Fuentes-Matutano, R. and Gómez-Cambronero, Á. and Remolar, Inmaculada},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251112}
}
@inproceedings{10.2312:ceig.20251113,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Virtual reality for chronic neck pain management: a serious game design}},
author = {Pérez-Cano, Francisco Daniel and Saad-Roomi-Alshihmani, S. and Osuna-Pérez, María Catalina and Obrero-Gaitán, Esteban and Jiménez-Delgado, Juan José and Parra-Cabrera, Gema},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251113}
}
@inproceedings{10.2312:ceig.20251114,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{First steps in the dimensionality reduction of hyperspectral images of real-world scenarios based on curve representation}},
author = {Domínguez-Fuentes, Luis René and Jiménez-Pérez, Juan-Roberto and Jurado, Juan M. and Jurado-Rodríguez, David},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251114}
}
@inproceedings{10.2312:ceig.20251115,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Diseño metodológico para la generación de imágenes multiresolución etiquetadas}},
author = {Castillo, Francisco García del and Hortelano, Pablo Latorre and Jurado-Rodríguez, David and Jurado, Juan M.},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251115}
}
@inproceedings{10.2312:ceig.20251116,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Semantic navigation meshes for complex outdoor terrains}},
author = {Creus, Carles and Argudo, Oscar and Pelechano, Nuria},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251116}
}