A Texture‐Free Practical Model for Realistic Surface‐Based Rendering of Woven Fabrics

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Date
2025
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Publisher
Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd.
Abstract
Rendering woven fabrics is challenging due to the complex micro geometry and anisotropy appearance. Conventional solutions either fully model every yarn/ply/fibre for high fidelity at a high computational cost, or ignore details, that produce non‐realistic close‐up renderings. In this paper, we introduce a model that shares the advantages of both. Our model requires only binary patterns as input yet offers all the necessary micro‐level details by adding the yarn/ply/fibre implicitly. Moreover, we design a double‐layer representation to handle light transmission accurately and use a constant timed () approach to accurately and efficiently depict parallax and shadowing‐masking effects in a tandem way. We compare our model with curve‐based and surface‐based, on different patterns, under different lighting and evaluate with photographs to ensure capturing the aforementioned realistic effects.
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@article{
10.1111:cgf.15283
, journal = {Computer Graphics Forum}, title = {{
A Texture‐Free Practical Model for Realistic Surface‐Based Rendering of Woven Fabrics
}}, author = {
Khattar, Apoorv
and
Zhu, Junqiu
and
Yan, Ling‐Qi
and
Montazeri, Zahra
}, year = {
2025
}, publisher = {
Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.15283
} }
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