3D Model Deformation in VR Using CUBE

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Date
2017
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We propose an easy and simple method that deforms a 3D model in VR. The proposed method easily manipulates 3D models which are difficult to handle in VR environment by using semantic shape deformation technique and NUI which is easy to operate with one hand.
Description

        
@inproceedings{
10.2312:egve.20171379
, booktitle = {
ICAT-EGVE 2017 - Posters and Demos
}, editor = {
Tony Huang and Arindam Dey
}, title = {{
3D Model Deformation in VR Using CUBE
}}, author = {
Lim, Seong-Jae
and
Hwang, Bon-Woo
and
Yoon, Seung-Uk
and
Choi, Jin Sung
and
Park, Chang-Joon
}, year = {
2017
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-052-9
}, DOI = {
10.2312/egve.20171379
} }
Citation