Günter Enderle Award Winners 2000 - 2003
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2003
Günter Enderle [Best Paper] Award
Reanimating Faces in Images and Video
Reanimating Faces in Images and Video
Best Paper Award - 2nd Prize
BDAM -- Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization
BDAM -- Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization
Best Paper Award - 3rd Prize
Animating Hair with Loosely Connected Particles
Animating Hair with Loosely Connected Particles
Best Student Paper Award
Sub-Voxel Topology Control for Level-Set Surfaces
Sub-Voxel Topology Control for Level-Set Surfaces
2002
Günter Enderle [Best Paper] Award
Space-Optimized Texture Maps
Space-Optimized Texture Maps
Best Paper Award - 2nd Prize
Intrinsic Parameterizations of Surface Meshes
Intrinsic Parameterizations of Surface Meshes
Best Paper Award - 3rd Prize
Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces
Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces
Best Student Paper Award
Multi-Resolution Rendering of Complex Animated Scenes
Multi-Resolution Rendering of Complex Animated Scenes
2001
Günter Enderle [Best Paper] Award, Best Student Paper Award
Instant Visibility
Instant Visibility
Best Paper Award - 2nd Prize
Interactive Rendering with Coherent Ray Tracing
Interactive Rendering with Coherent Ray Tracing
Best Paper Award - 3rd Prize
Automatic Lighting Design using a Perceptual Quality Metric
Automatic Lighting Design using a Perceptual Quality Metric
2000
Günter Enderle [Best Paper] Award
External Memory View-Dependent Simplification
External Memory View-Dependent Simplification
Best Paper Award - 2nd Prize, Best Student Paper Award
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
Best Paper Award - 3rd Prize
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape deformations for meshes with dynamic vertex connectivity
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