Rendering 2021 - DL-only Track
Permanent URI for this collection
Saarbrücken, Germany & Virtual | 29 June – 2 July 2021
(Rendering 2021 CGF papers are available here.)
(Rendering 2021 CGF papers are available here.)
Neural Rendering
NeRF-Tex: Neural Reflectance Field Textures
Integration
Zero-variance Transmittance Estimation
Stochastic Generation of (t, s) Sample Sequences
Sampling
Sampling Clear Sky Models using Truncated Gaussian Mixtures
Importance Sampling of Glittering BSDFs based on Finite Mixture Distributions
Practical Product Sampling for Single Scattering in Media
Image and Video Editing
Semantic-Aware Generative Approach for Image Inpainting
Differentiable Rendering
Material and Lighting Reconstruction for Complex Indoor Scenes with Texture-space
Differentiable Rendering
Appearance-Driven Automatic 3D Model Simplification
High Performance Rendering
Fast Polygonal Splatting using Directional Kernel Difference
Fast Analytic Soft Shadows from Area Lights
Path Tracing, Monte Carlo Rendering
Firefly Removal in Monte Carlo Rendering with Adaptive Median of meaNs
Material Models
Practical Ply-Based Appearance Modeling for Knitted Fabrics
MatMorpher: A Morphing Operator for SVBRDFs
Faces and Body
NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting
Single-image Full-body Human Relighting
Human Hair Inverse Rendering using Multi-View Photometric data
Perception
A Low-Dimensional Perceptual Space for Intuitive BRDF Editing
Modeling Surround-aware Contrast Sensitivity
Spectral Rendering
Moment-based Constrained Spectral Uplifting
A Compact Representation for Fluorescent Spectral Data